InfiniVirus Patch Notes
Version 46
- pushed a patch regarding inventory layout
- added a reminder to equip items in the upgrade menu
- anudda new item that combats infection
- tweaked the storm
- adjusted death messages
- best cray pilot can now occasionaly show up as a ticker message
- viruses are now less jittery along with linear interpolating their velocity
- more advanced maze renderin in the form of biome blencing
- optimization
- more apparent dash indicator
- fullscreen option
- zoom buttons on mobile
Version 45
- Removed ui assets and went back to what it was before
- THE INFECTION SPREADS.
- new items that combat the infection
- automatic item equipping
Version 44
Version 43
- client side censoring
- General polish
- UI PoLISH
- floating sticks on mobile
Version 42
- better sfx
- adjusted particles
- controller support!!!
- monile support!
Version 42
- better sfx
- adjusted particles
- controller support!!!
- monile support!
Version 41
- you can die to hazards now
- adjusted some accesories explanation
- optimization :D
- bow now noeughghhhh
Version 40
- you can die to hazards now
- adjusted some accesories explanation
- bow now neughhhh
- bow now noeughghhhh
Version 39
- menu main background effect addeds
- brutal mode
- difficulty balancing
- added fortress that protects somethings....
- various balancing
- Crit effect addeds
- bulet bpoint
- nerfed scattershot stacking
- minimals performance gains
- Vsyncs
- Inventory item hover Info
- multiple new virus types part 2!!!
Version 38
- i added so many modules idek how to tell you them all.... MIght as well go look!!!! and check!!! fun game!!
- VAROPIS BUGFIXES
- bulet bpoint
- INSANE performance gains
- fps overlay
- ultiple new virus types
- cooridantes overlay
- difficulty chanfeer on settin
- more enemy types
- breaking news ticker
Version 37
- DASH MODULE ADDEDD
- VAROPIS BUGFIXES
- UI TWEAKS AGAIN
Version 36
Version 34
- ABOUT ME AND PRIVACY POLICY ADDED
- VAROPIS BUGFIXES
- UI TWEAKS AGAIN
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